scripting - Attribute template in Maya -


i working in maya 2014. have custom attributes showing in channels box. trying show custom attributes in attribute editor. have aetemplate file called aecamera_orthotemplate.mel code below:

global proc aecamera_orthotemplate( string $nodename ) {          editortemplate -beginscrolllayout ;     editortemplate -beginlayout "camera" -collapse 0 ;     editortemplate -label "always show frustrum" -addcontrol "boolattr" ;     editortemplate -label "frustrum nearz" -addcontrol "numattr" ;     editortemplate -label "frustrum farz" -addcontrol "numattr" ;     editortemplate -label "frustrum width" -addcontrol "numattr" ;     editortemplate -label "frustrum height" -addcontrol "numattr" ;     editortemplate -endlayout ;      // editing values on shape object,     // drag in shape attributes     aeshapetemplate $nodename ;      editortemplate -addextracontrols ;      editortemplate -endscrolllayout ; } 

when viewing attribute editor custom camera shape selected see open camera layout nothing inside , controls appear placed inside extra attributes layout section right @ bottom. want see controls nested in camera section.

any me past hurdle appreciated,

thanks.

i had misunderstood -addcontrol flag, requires name of attribute rather type of control create.

it auto-magically deduces control type attribute when recognized.

the reason controls ending in attributes section due maya being clever , putting unknown attributes section.

hope helpful else.


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